Showing posts with label interface. Show all posts
Showing posts with label interface. Show all posts

Tuesday, April 20, 2010

Things MMO Players Assume You Know

This article is aimed at players new to the MMO scene, those who have no idea what LFG means or that haven't ever seen a Need / Greed loot window pop up on the screen. I'm going to try and cover the really basic stuff that manuals and tutorials gloss over in hopes of helping out newcomers. It's going to be a challenge, as I've been playing massively multi-player games for what can best be described as a very long time.

Monday, April 12, 2010

Talking to Yourself

For people familiar with MMO's the chat interface in Allods is pretty standard. There are a few quirks that might throw new players (and even some old hands), so I thought I'd run down the basics here.

Tuesday, April 6, 2010

Tenebra Reputation: How to Kill Sparkly Vampires

The Tenebra Elves reputation quest On the Other Side of Darkness is pretty fun, and pretty funny if you're a Twilight hater too. The basic idea of the quest is you turn into a werewolf using a potion given to you by the quest giver (Raymond de Ardeur in Summer Manor), and go kill sparkly vampires. What's not to love?

Sunday, April 4, 2010

June Stones, Portals and Astral Ships

Portals and June Stones are the basic mechanisms used to move between Allods as you play. Here's a bit of information on how they work.

Wednesday, March 17, 2010

Efficient Questing

Quests are a huge part of Allods. If you're not questing, you're doing it wrong! There are a few important points to cover for effective questing. Being aware of these elements can lead to faster leveling and more enjoyable gameplay.